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The Daily Digital Lock Dissenter, Day 46: Battlegoat Studios

BattleGoat Studios is a Canadian software developer founded in 2000. The company has release several PC games that have won widespread recognition.  It has also been outspoken on copyright reform, providing a submission to the C-32 legislative committee that stated the following on digital locks:

The addition of one simple principle to C-32 would make the bill acceptable:

That the circumvention of Technical Protection Measures be permitted for non-infringing uses. This would meet the requirements of the WIPO treaties, and it would properly permit consumers to use their Fair Dealing rights and exemptions. It would still afford protection to content creators and publishers, especially against the “large scale” infringement that Ministers Moore and Clement say are the targets of Copyright Reform.

 

Previous Daily Digital Locks: Provincial Resource Centre for the Visually Impaired (PRCVI) BC, Canadian Consumer Initiative, Retail Council of Canada, Canadian Council of Archives, Canadian Teachers’ Federation, Canadian Federation of Students, Canadian Civil Liberties Association, Documentary Organization of Canada, Canadian Library Association, Council of Ministers of Education Canada, Business Coalition for Balanced Copyright, Canadian Association of Research Libraries, Canadian Historical Association, Canadian National Institute for the Blind, Canadian Bookseller Association, Canadian Home and School Federation, Film Studies Association of Canada, Canadian Bar Association, Canadian Federation for the Humanities and Social Sciences, Appropriation Art, Privacy Commissioner of Canada, Association of Newfoundland and Labrador Archives, Canadian Association of Law Libraries, Federation Etudiante Universitaire du Quebec, Canadian Association of Music Libraries, Archives and Documentation Centres, Canadian Association of Media Education Associations, Association of Canadian Community Colleges, Association of Universities and Colleges of Canada, Association pour l’avancement des sciences et des techniques de la documentation (ASTED), Canadian Alliance of Student Associations, CIPPIC, Canadian Association of University Teachers, City of Vancouver Archives, Public Interest Advocacy Centre, Canadian Association of Educational Resource Centres for Alternate Format Materials, Canadian Political Science Association, British Columbia Teachers’ Federation, The Canadian Association for Open Source, Literary Press Group of Canada, Writers Guild of Canada, Association of Book Publishers of British Columbia, Association of Canadian Publishers, Campus Stores Canada, New Brunswick Public Library Service, Digital Security Coalition

3 Comments

  1. >It would still afford protection to content creators and publishers, especially against the “large scale” infringement that Ministers Moore and Clement say are the targets of Copyright Reform.

    This only says one thing to me, Moore and Clement think all Canadians are large scale infringer’s other wise this they wouldn’t be holding on to this as if it were their and the content distributors baby hanging off a cliff.

    What’s really mind boggling is DRM doesn’t work unless the whole game is on the server and then there’s no need for DRM. Ohhh I forgot DRM is there to stop in game cheaters LOL

  2. Diablo III
    This will be released soon. I’ve heard that while the single-player mode requires no specific on-line content, a persistent Internet connection will be required in order to validate against their DRM server every time the game starts. We should take a raffle to see how long it takes for a crack to surface. My bets are with 24 hours. As long as I purchase the game in the first place, why should they care if I crack it so can I store the disks to protect them from my kids?

    This is why I buy everything from Steam. While it has it’s limitations, I respect them and it’s certainly is better than any of the other options out there. It’s often even less restrictive than if I purchase the physical disks, in many cases.

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